User blog:Notdn/The possibility of a SpongeBob's Robotic Adventure reboot

Hey all. It's been a while.

In the past few years, I've been focusing more of my time into work and school, as well as into my hobbies - one of which, of course, is game development. I'm not sure how many of you have been around long enough to know this, but my first project on the original SBFW to gain some presence was a simple 2D platformer game titled SpongeBob's Robotic Adventure.

The game wasn't good in any sense of the word. For starters, it was made using the drag-and-drop features of GameMaker 8, by a pre-teen who had little to no understanding of programming or game design. But for the time, it was a nice little feat, and I started branching it off into other projects - namely, Taking Over (and its countless reboots) and possible sequel(s) to the original game. Obviously, none of them got finished, but my self-improvement was rising.

Staying specific to game development, I have a handful of projects I am currently and actively working on. Over the years, I've dedicated myself to learning how to improve myself more to ignite some sort of quality into their end products. I am considering the start of a new project - one that will take on the original story and concept of SRA, and re-execute it better in every way possible: graphics, level design, consistency, cohesiveness, etc.

I'm writing this to gauge interest. How many people would be interested in seeing a revitalized version of this game, with a possible multi-platform release by the end of the year?

I'm also wondering how many of these people would still be interested if I didn't use the (obviously protected) SpongeBob IP. Avoiding this would allow me to release the game under no fear of DMCA etc., and possibly open up my options for more platforms. Understandably, the game wouldn't have the same heart with the loss of SpongeBob characters, but I'm hoping with this alternative the game itself would still feel just as fun and be just as full of life. It just wouldn't be SpongeBob.

What are your thoughts? If you're interested in seeing the game, what should I change from the original to make it better? What non-Windows platform would you play this game on?

Thank you for your time and your support over the years.